Monday, May 28, 2012
stoweboyd:

Tom Gauld is the dank notes.

stoweboyd:

Tom Gauld is the dank notes.

(Source: myjetpack)

Sunday, April 22, 2012
It seems natural that the first wave of mobile apps would be about improving core smartphone apps (e.g. photo apps) or porting apps from other devices (e.g. games). And there is probably a lot of interesting innovation remaining there. But the really massive opportunity is dreaming up new ways that the little computers loaded with sensors that we carry around with us everywhere can improve our real-world experiences. Offline first, mobile enabled - Chris Dixon
Friday, April 20, 2012

Towards a unified theory of starting up

david-noel:

soundboy:

Wired asked me to write something for the last issue about start-ups, aka that ol’ heartache. 

Here’s my attempt at a unified theory for starting up:

1. Find the people you believe you could build something amazing with. These are your cofounders.

2. Find something you love deeply that could be so much better. This is your market.

3. If you spent your lifetime on that thing, what could it become? This is your vision.

4. What is the smallest possible thing you could build that would test whether others agree? This is your minimal viable product.

5. Recruit the smallest team needed to build it. These are your seed investors and first hires. Be utterly ruthless about choosing people who share your values, vision and ambition level.

6. Build it and launch it. This is your first test.

7. Celebrate. It’s really important to do this. That was some intense stuff!

8. Tell some people that you think will care. These are the most important people in the world now, the first ever users of your product.

9. Is there anything about your product that your new users couldn’t live without? If not, return to step 4, it’s OK. If so, onward!

10. Improve that specific thing that they can’t live without. See if they start to tell their friends about how great it is.

11. Go back to step 3. Maybe it’s even bigger than you thought. If so, tell everyone in your team how so.

12. Figure out a way to make money that is aligned with what your users can’t live without.

13. Use that money to move faster towards your vision. This means making more users happier, faster.

14. Go back to step 3. Making something better is addictive. Doing it with the best people in the world, for something you love, is worth the heartache.

Great way of distilling startup life into a few key points.

Wednesday, April 4, 2012
I brought along some field recording gear to use while I was staying in the lovely pod/room/boat. I went out during the day and recorded sounds that I thought might be useful and evocative. It turned out that most of the sounds – even the church organ in Southwark Cathedral – seemed to converge around a common rhythm. It’s a bit too good to be true – that every large city should have its own rhythm, but here it is. I let the sounds dictate the groove, the tempo, and then I simply played along.

David Byrne Captures Sounds Of London In New Art Piece

via PSFK

Sunday, April 1, 2012
Evening run (Taken with instagram)

Evening run (Taken with instagram)

Saturday, March 31, 2012

The link between factories and Factory

When I stepped into the steam shed at Manchester’s Museum of Science and Industry the sounds, motions, smells, temperature and humidity really hit me. I suddenly understood something about Manchester, about the mechanical age of British industry, about post-industrial spaces and decay, and about the sound of the Manchester music I grew up with: the link between factories and Factory.

by momasu

Sunday, March 18, 2012
Pattern matching, deductive reasoning, and expert opinion tell you how things work in the “typical” case, but of course, we’re not interested in the typical case – we’re trying to find the exceptional ones, the rocketship companies that define the startup landscape. That’s exactly when our logical reasoning and historically-based reasoning fails us the most. Andrew Chen (@andrewchen)
I spend a lot of time in solitude, and a lot of time in nature. I also go swimming every day. When you go to the woods, or to the desert, or to water, and you consider your ideas, if the ideas seem timeless and valid in places like that, then they are probably very good ideas. If ideas seem good in the context of a city, it’s often because they are trendy and sexy and fashionable (like people who live in cities), but not necessarily nourishing, timeless, and strong. I call these natural ideas versus city ideas. Are Self-Reflection And Timelessness Possible On The Internet? [PSFK NYC 2012] @PSFK
Tuesday, March 13, 2012
Launch 2012 seems to me to reveal that the most awesome decade of disruptive in technology history–an era that produced social media and social networking; mobile, tablet and cloud computing–is now entering a period of normalization. The era of engineers and entrepreneurs swinging for the wall every time they stood on the stage is closing and now we are in a period of consistant base hits.

Launch Conference Indicates End to Tech Decade of Disruption - Forbes

Still feels early. Especially considering all the awesome (scary) stuff that will come from bio- and nanotechnology, and get hooked up with IT.

Monday, March 12, 2012

Light painting

The Penki app looks like a lot of fun.